1.3.3.1 Client/Server Connect
Clients attempt to connect to a multiplayer game session server by sending a connection request message to the server.
The server attempts to validate the payload sent in with the connection request message. If the payload is valid, the server sends a connect information request message. If the server fails to validate the connection request message, the server sends a connection failed message.
Upon receiving an acknowledgment (ACK) from the server, the client acknowledges the connection by sending a connection ACK message confirming the connection.