2.2.4.17.26 Animation_Play

The Animation_Play message starts the animation that is playing. While the animation is playing, time is passed to the individual sequences by advancing their timers and changing progress. The sequences cannot be modified while playing.


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_size

_msgid

_idObjectSubject

_size (4 bytes): An unsigned 32-bit integer. The total message size, in bytes.

_msgid (4 bytes): A signed 32-bit integer. The message ID that is unique to the specific target.  The _msgid value is 0x0000001A for this message.

_idObjectSubject (4 bytes): An unsigned 32-bit integer. The ID of the target object.