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Encoding.GetString Method (Byte[], Int32, Int32)

Updated: March 2012

When overridden in a derived class, decodes a sequence of bytes from the specified byte array into a string.

Namespace:  System.Text
Assembly:  mscorlib (in mscorlib.dll)

public virtual string GetString(
	byte[] bytes,
	int index,
	int count
)

Parameters

bytes
Type: System.Byte[]

The byte array containing the sequence of bytes to decode.

index
Type: System.Int32

The index of the first byte to decode.

count
Type: System.Int32

The number of bytes to decode.

Return Value

Type: System.String
A String containing the results of decoding the specified sequence of bytes.

ExceptionCondition
ArgumentNullException

bytes is null.

ArgumentOutOfRangeException

index or count is less than zero.

-or-

index and count do not denote a valid range in bytes.

DecoderFallbackException

A fallback occurred (see Understanding Encodings for complete explanation)

-and-

DecoderFallback is set to DecoderExceptionFallback.

If the data to be converted is available only in sequential blocks (such as data read from a stream) or if the amount of data is so large that it needs to be divided into smaller blocks, the application should use the Decoder or the Encoder provided by the GetDecoder method or the GetEncoder method, respectively, of a derived class.

The following example reads a UTF-8 encoded string from a binary file that is represented by a FileStream object. For files that are smaller than 2,048 bytes, it reads the contents of the entire file into a byte array and calls the GetString(Byte[], Int32, Int32) method to perform the decoding. For larger files, it reads 2,048 bytes at a time into a byte array, calls the Decoder.GetCharCount(Byte[], Int32, Int32) method to determine how many characters are contained in the array, and then calls the Decoder.GetChars(Byte[], Int32, Int32, Char[], Int32) method to perform the decoding.

using System;
using System.IO;
using System.Text;

public class Example
{
   const int MAX_BUFFER_SIZE = 2048;
   static Encoding enc8 = Encoding.UTF8;
   static byte[] bytes = new byte[MAX_BUFFER_SIZE]; 

   public static void Main()
   {
      FileStream fStream = new FileStream(@".\Utf8Example.txt", FileMode.Open);
      string contents = null;

      // If file size is small, read in a single operation. 
      if (fStream.Length <= MAX_BUFFER_SIZE) {
         int bytesRead = fStream.Read(bytes, 0, bytes.Length);
         contents = enc8.GetString(bytes, 0, bytesRead);
      }   
      // If file size exceeds buffer size, perform multiple reads. 
      else {
         contents = ReadFromBuffer(fStream);
      }
      fStream.Close();
      Console.WriteLine(contents);
   }

    private static string ReadFromBuffer(FileStream fStream)
    {
        string output = String.Empty;
        Decoder decoder8 = enc8.GetDecoder();

        while (fStream.Position < fStream.Length) {
           int nBytes = fStream.Read(bytes, 0, bytes.Length);
           int nChars = decoder8.GetCharCount(bytes, 0, nBytes);
           char[] chars = new char[nChars];
           nChars = decoder8.GetChars(bytes, 0, nBytes, chars, 0);
           output += new String(chars, 0, nChars);                                                     
        }
        return output;
    }   
}
// The example displays the following output: 
//     This is a UTF-8-encoded file that contains primarily Latin text, although it 
//     does list the first twelve letters of the Russian (Cyrillic) alphabet: 
//      
//     А б в г д е ё ж з и й к 
//      
//     The goal is to save this file, then open and decode it as a binary stream.

The example uses the following text, which should be saved to a UTF-8 encoded file named Utf8Example.txt.

This is a UTF-8-encoded file that contains primarily Latin text, although it 
does list the first twelve letters of the Russian (Cyrillic) alphabet:

А б в г д е ё ж з и й к

The goal is to save this file, then open and decode it as a binary stream.

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

.NET Compact Framework

Supported in: 3.5, 2.0, 1.0

XNA Framework

Supported in: 3.0, 2.0, 1.0

Date

History

Reason

March 2012

Replaced the example.

Customer feedback.

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