XNA Game Studio 4.0 Refresh
NetworkSession.BytesPerSecondReceived Property
Gets a performance counter recording the amount of data being received from the network.

Namespace: Microsoft.Xna.Framework.Net
Assembly: Microsoft.Xna.Framework.Net (in microsoft.xna.framework.net.dll)

public int BytesPerSecondReceived { get; }

Property Value

A performance counter recording the amount of data being received from the network.
Developers can use this to monitor how much network bandwidth their game is using.
Xbox 360, Windows 7, Windows Vista, Windows XP