DXGKVGPU_ESCAPE_READ_VGPU_TYPE structure (d3dukmdt.h)
A structure used to read the VGPU type of an escape.
Syntax
typedef struct _DXGKVGPU_ESCAPE_READ_VGPU_TYPE {
DXGKVGPU_ESCAPE_HEAD Header;
} DXGKVGPU_ESCAPE_READ_VGPU_TYPE;
Members
Header
The header that is being processed.
Requirements
Requirement | Value |
---|---|
Header | d3dukmdt.h |
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for