DXGKVGPU_ESCAPE_READ_VGPU_TYPE structure (d3dukmdt.h)

A structure used to read the VGPU type of an escape.

Syntax

typedef struct _DXGKVGPU_ESCAPE_READ_VGPU_TYPE {
  DXGKVGPU_ESCAPE_HEAD Header;
} DXGKVGPU_ESCAPE_READ_VGPU_TYPE;

Members

Header

The header that is being processed.

Requirements

Requirement Value
Header d3dukmdt.h