D3DKMT_RELEASEKEYEDMUTEX structure (d3dkmthk.h)
The D3DKMT_RELEASEKEYEDMUTEX structure describes a keyed mutex that the D3DKMTReleaseKeyedMutex function releases.
Syntax
typedef struct _D3DKMT_RELEASEKEYEDMUTEX {
[in] D3DKMT_HANDLE hKeyedMutex;
[in] D3DKMT_ALIGN64 UINT64 Key;
[in] D3DKMT_ALIGN64 UINT64 FenceValue;
} D3DKMT_RELEASEKEYEDMUTEX;
Members
[in] hKeyedMutex
A D3DKMT_HANDLE data type that represents a kernel-mode handle to the keyed mutex object to release.
[in] Key
A 64-bit value that specifies the key value to release the mutex to.
[in] FenceValue
A 64-bit value that specifies the current fence value of the GPU synchronization object.
Requirements
Requirement | Value |
---|---|
Minimum supported client | D3DKMT_RELEASEKEYEDMUTEX is supported beginning with the Windows 7 operating system. |
Header | d3dkmthk.h (include D3dkmthk.h) |
See also
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