XMMatrixAffineTransformation2D function (directxmath.h)

Builds a 2D affine transformation matrix in the xy plane.

Syntax

XMMATRIX XM_CALLCONV XMMatrixAffineTransformation2D(
  [in] FXMVECTOR Scaling,
  [in] FXMVECTOR RotationOrigin,
  [in] float     Rotation,
  [in] FXMVECTOR Translation
) noexcept;

Parameters

[in] Scaling

2D vector of scaling factors for the x-coordinate and y-coordinate.

[in] RotationOrigin

2D vector describing the center of rotation.

[in] Rotation

Radian angle of rotation.

[in] Translation

2D vector translation offsets.

Return value

Returns the 2D affine transformation matrix.

Remarks

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Target Platform Windows
Header directxmath.h

See also

DirectXMath Library Matrix Functions