XMColorYUVToRGB_HD function (directxmath.h)

Converts YUV color values to RGB HD color values.

Syntax

XMVECTOR XM_CALLCONV XMColorYUVToRGB_HD(
  [in] FXMVECTOR yuv
) noexcept;

Parameters

[in] yuv

Color value to convert in Luma-Chrominance (YUV) aka YCbCr. The X element contains Luma (Y, 0.0 to 1.0), the Y element contains Blue-difference chroma (U, -0.5 to 0.5), the Z element contains the Red-difference chroma (V, -0.5 to 0.5), and the W element contains the Alpha (0.0 to 1.0).

Return value

The converted color value. X element is Red, Y element is Green, Z element is Blue, and W element is Alpha (a copy of yuv.w). Each has a range of 0.0 to 1.0.

Remarks

Converts using ITU-R BT.709 W(r) = 0.2126 W(b) = 0.0722 U(max) = 0.436 V(max) = 0.615.

Note  XMColorYUVToRGB_HD is new for DirectXMath and is not available for XNAMath 2.x.
 

Platform Requirements

Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.

Requirements

Requirement Value
Target Platform Windows
Header directxmath.h

See also

DirectXMath Library Color Functions

XMColorRGBToYUV_HD