How to publish events that conform to .NET Guidelines (C# Programming Guide)

The following procedure demonstrates how to add events that follow the standard .NET pattern to your classes and structs. All events in the .NET class library are based on the EventHandler delegate, which is defined as follows:

public delegate void EventHandler(object? sender, EventArgs e);

Note

.NET Framework 2.0 introduces a generic version of this delegate, EventHandler<TEventArgs>. The following examples show how to use both versions.

Although events in classes that you define can be based on any valid delegate type, even delegates that return a value, it is generally recommended that you base your events on the .NET pattern by using EventHandler, as shown in the following example.

The name EventHandler can lead to a bit of confusion as it doesn't actually handle the event. The EventHandler, and generic EventHandler<TEventArgs> are delegate types. A method or lambda expression whose signature matches the delegate definition is the event handler and will be invoked when the event is raised.

Publish events based on the EventHandler pattern

  1. (Skip this step and go to Step 3a if you do not have to send custom data with your event.) Declare the class for your custom data at a scope that is visible to both your publisher and subscriber classes. Then add the required members to hold your custom event data. In this example, a simple string is returned.

    public class CustomEventArgs : EventArgs
    {
        public CustomEventArgs(string message)
        {
            Message = message;
        }
    
        public string Message { get; set; }
    }
    
  2. (Skip this step if you are using the generic version of EventHandler<TEventArgs>.) Declare a delegate in your publishing class. Give it a name that ends with EventHandler. The second parameter specifies your custom EventArgs type.

    public delegate void CustomEventHandler(object? sender, CustomEventArgs args);
    
  3. Declare the event in your publishing class by using one of the following steps.

    1. If you have no custom EventArgs class, your Event type will be the non-generic EventHandler delegate. You do not have to declare the delegate because it is already declared in the System namespace that is included when you create your C# project. Add the following code to your publisher class.

      public event EventHandler? RaiseCustomEvent;
      
    2. If you are using the non-generic version of EventHandler and you have a custom class derived from EventArgs, declare your event inside your publishing class and use your delegate from step 2 as the type.

      public event CustomEventHandler? RaiseCustomEvent;
      
    3. If you are using the generic version, you do not need a custom delegate. Instead, in your publishing class, you specify your event type as EventHandler<CustomEventArgs>, substituting the name of your own class between the angle brackets.

      public event EventHandler<CustomEventArgs>? RaiseCustomEvent;
      

Example

The following example demonstrates the previous steps by using a custom EventArgs class and EventHandler<TEventArgs> as the event type.

namespace DotNetEvents
{
    // Define a class to hold custom event info
    public class CustomEventArgs : EventArgs
    {
        public CustomEventArgs(string message)
        {
            Message = message;
        }

        public string Message { get; set; }
    }

    // Class that publishes an event
    class Publisher
    {
        // Declare the event using EventHandler<T>
        public event EventHandler<CustomEventArgs>? RaiseCustomEvent;

        public void DoSomething()
        {
            // Write some code that does something useful here
            // then raise the event. You can also raise an event
            // before you execute a block of code.
            OnRaiseCustomEvent(new CustomEventArgs("Event triggered"));
        }

        // Wrap event invocations inside a protected virtual method
        // to allow derived classes to override the event invocation behavior
        protected virtual void OnRaiseCustomEvent(CustomEventArgs e)
        {
            // Make a temporary copy of the event to avoid possibility of
            // a race condition if the last subscriber unsubscribes
            // immediately after the null check and before the event is raised.
            EventHandler<CustomEventArgs>? raiseEvent = RaiseCustomEvent;

            // Event will be null if there are no subscribers
            if (raiseEvent != null)
            {
                // Format the string to send inside the CustomEventArgs parameter
                e.Message += $" at {DateTime.Now}";

                // Call to raise the event.
                raiseEvent(this, e);
            }
        }
    }

    //Class that subscribes to an event
    class Subscriber
    {
        private readonly string _id;

        public Subscriber(string id, Publisher pub)
        {
            _id = id;

            // Subscribe to the event
            pub.RaiseCustomEvent += HandleCustomEvent;
        }

        // Define what actions to take when the event is raised.
        void HandleCustomEvent(object? sender, CustomEventArgs e)
        {
            Console.WriteLine($"{_id} received this message: {e.Message}");
        }
    }

    class Program
    {
        static void Main()
        {
            var pub = new Publisher();
            var sub1 = new Subscriber("sub1", pub);
            var sub2 = new Subscriber("sub2", pub);

            // Call the method that raises the event.
            pub.DoSomething();

            // Keep the console window open
            Console.WriteLine("Press any key to continue...");
            Console.ReadLine();
        }
    }
}

See also