Export (0) Print
Expand All

PAINTSTRUCT Structure 

The PAINTSTRUCT structure contains information that can be used to paint the client area of a window.


typedef struct tagPAINTSTRUCT {
   HDC hdc;
   BOOL fErase;
   RECT rcPaint;
   BOOL fRestore;
   BOOL fIncUpdate;
   BYTE rgbReserved[16];
} PAINTSTRUCT;

Parameters

hdc

Identifies the display context to be used for painting.

fErase

Specifies whether the background needs to be redrawn. It is not 0 if the application should redraw the background. The application is responsible for drawing the background if a Windows window-class is created without a background brush (see the description of the hbrBackground member of the WNDCLASS structure in the Platform SDK).

rcPaint

Specifies the upper left and lower right corners of the rectangle in which the painting is requested.

fRestore

Reserved member. It is used internally by Windows.

fIncUpdate

Reserved member. It is used internally by Windows.

rgbReserved[16]

Reserved member. A reserved block of memory used internally by Windows.

Community Additions

ADD
Show:
© 2015 Microsoft