XMQuaternionIdentity function (directxmath.h)
Returns the identity quaternion.
Syntax
XMVECTOR XM_CALLCONV XMQuaternionIdentity() noexcept;
Return value
An XMVECTOR union that is the identity quaternion.
Remarks
The DirectXMath quaternion functions use an XMVECTOR 4-vector to represent quaternions, where the X, Y, and Z components are the vector part and the W component is the scalar part.
Given a quaternion (x, y, z, w), the XMQuaternionIdentity
function will return the quaternion (0, 0, 0, 1).
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h |
See also
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