Visual Studio provides many ways to start a C++ device project. This section includes topics about how to create new Visual C++ device projects and how to enable existing projects to target devices in the Visual Studio environment.
Describes how to create new ATL, MFC, and native Windows CE application projects.
Describes how to import a project written in eMbedded Visual C++ 3.0 and 4.0 to Visual Studio using the upgrade wizard.
Describes what to look for when you migrate a project written in eMbedded Visual C++ 3.0 and 4.0 to Visual Studio.
Describes how to set up a desktop C++ project to target a device.
Describes two approaches to targeting multiple platforms from a single project.
Describes how closely the Resource editors for devices resemble their desktop counterparts.
Describes limitations if you add an additional platform after project creation.
Describes how to develop a SQL Server Compact 3.5 device application by using Visual C++.
Describes how to create a native Windows CE application projects that target multiple platforms.
Includes links to topics that explain how to use Visual C++ to create projects for devices.
Illustrates how to use Visual C++ to create projects for devices.
Explains the issues that you might encounter when you port applications from eMbedded Visual C++.
Includes links to topics that explain issues that apply to development for devices by using C++.
Provides information about how to build and debug C++ projects for devices.