How to: Explicitly Request Boxing
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How to: Explicitly Request Boxing

You can explicitly request boxing by assigning a variable to a variable of type Object.


// vcmcppv2_explicit_boxing3.cpp
// compile with: /clr
using namespace System;

void f(int i) {
   Console::WriteLine("f(int i)");

void f(Object ^o) {
   Console::WriteLine("f(Object^ o)");

int main() {
   float i = 22.22;
   i = 323.5654;
   Object ^ O = i;   // forces i to be boxed
   f( (Object^)i );  // boxes i


f(int i)
f(Object^ o)

See Also

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