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Type.Equals Method

Determines if the underlying system type of the current Type is the same as the underlying system type of the specified Object or Type.

This member is overloaded. For complete information about this member, including syntax, usage, and examples, click a name in the overload list.

  Name Description
Public method Supported by the XNA Framework Equals(Object) Determines if the underlying system type of the current Type is the same as the underlying system type of the specified Object. (Overrides MemberInfo.Equals(Object).)
Public method Supported by the XNA Framework Supported by Portable Class Library Equals(Type) Determines if the underlying system type of the current Type is the same as the underlying system type of the specified Type.
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