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ServiceBase.CanPauseAndContinue Property

Gets or sets a value indicating whether the service can be paused and resumed.

Namespace:  System.ServiceProcess
Assembly:  System.ServiceProcess (in System.ServiceProcess.dll)

public bool CanPauseAndContinue { get; set; }

Property Value

Type: System.Boolean
true if the service can be paused; otherwise, false.

ExceptionCondition
InvalidOperationException

The service has already been started. The CanPauseAndContinue property cannot be changed once the service has started.

Set the value of the CanPauseAndContinue property in the constructor for the service.

When a service is paused, it halts what it is doing. When you continue the service (either through the Service Control Manager or programmatically), OnContinue runs.

Sending a Pause request to the service can conserve system resources. Pause may not release all system resources, but Stop does. OnPause and OnContinue are often implemented to perform less processing than OnStop and OnStart.

When CanPauseAndContinue is true, override OnPause and OnContinue to specify the processing that should occur when the Service Control Manager (SCM) passes a Pause or Continue request to your service. OnContinue should be implemented to undo the processing in OnPause.

If CanPauseAndContinue is false, the SCM will not pass Pause or Continue requests to the service, so the OnPause and OnContinue methods will not be called even if they are implemented. In the SCM, the Pause and Continue controls are disabled when CanPauseAndContinue is false.

Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0, 1.1, 1.0

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