NetworkStream.Readable Property

 

Gets or sets a value that indicates whether the NetworkStream can be read.

Namespace:   System.Net.Sockets
Assembly:  System (in System.dll)

protected bool Readable { get; set; }

Property Value

Type: System.Boolean

true to indicate that the NetworkStream can be read; otherwise, false. The default value is true.

You must derive from the NetworkStream class to use the Readable property. If Readable is true, NetworkStream allows calls to the Read method. You can also determine whether a NetworkStream is readable by checking the publicly accessible CanRead property.

The Readable property is set when the NetworkStream is initialized.

In the following code example, the CanCommunicate property checks the Readable property to determine if the NetworkStream is readable.

using System;
using System.Net;
using System.Net.Sockets;


public class MyNetworkStream_Sub_Class : NetworkStream
{

    public MyNetworkStream_Sub_Class(Socket socket, bool ownsSocket) :
        base(socket, ownsSocket)
    {
    }
    // You can use the Socket method to examine the underlying Socket.
    public bool IsConnected
    {
        get
        {
            return this.Socket.Connected;
        } 
    }

    public bool CanCommunicate
    {
        get
        {
            if (!this.Readable | !this.Writeable)
            {
                return false;
            }
            else
            {
                return true;
            }
        }
    }

.NET Framework
Available since 1.1
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