Export (0) Print
Expand All

Ping.SendAsync Method

Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message to a computer, and receive a corresponding ICMP echo reply message from that computer.

Name Description
Ping.SendAsync (IPAddress, Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message to the computer that has the specified IPAddress, and receive a corresponding ICMP echo reply message from that computer.
Ping.SendAsync (String, Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message to the specified computer, and receive a corresponding ICMP echo reply message from that computer.
Ping.SendAsync (IPAddress, Int32, Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message to the computer that has the specified IPAddress, and receive a corresponding ICMP echo reply message from that computer. This overload allows you to specify a time-out value for the operation.
Ping.SendAsync (String, Int32, Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message to the specified computer, and receive a corresponding ICMP echo reply message from that computer. This overload allows you to specify a time-out value for the operation.
Ping.SendAsync (IPAddress, Int32, Byte[], Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message with the specified data buffer to the computer that has the specified IPAddress, and receive a corresponding ICMP echo reply message from that computer. This overload allows you to specify a time-out value for the operation.
Ping.SendAsync (String, Int32, Byte[], Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message with the specified data buffer to the specified computer, and receive a corresponding ICMP echo reply message from that computer. This overload allows you to specify a time-out value for the operation.
Ping.SendAsync (IPAddress, Int32, Byte[], PingOptions, Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message with the specified data buffer to the computer that has the specified IPAddress, and receive a corresponding ICMP echo reply message from that computer. This overload allows you to specify a time-out value for the operation and control fragmentation and Time-to-Live values for the ICMP echo message packet.
Ping.SendAsync (String, Int32, Byte[], PingOptions, Object) Asynchronously attempts to send an Internet Control Message Protocol (ICMP) echo message with the specified data buffer to the specified computer, and receive a corresponding ICMP echo reply message from that computer. This overload allows you to specify a time-out value for the operation and control fragmentation and Time-to-Live values for the ICMP packet.

Community Additions

ADD
Show:
© 2015 Microsoft