Export (0) Print
Expand All

BinaryReader::BaseStream Property

Exposes access to the underlying stream of the BinaryReader.

Namespace:  System.IO
Assemblies:   System.IO (in System.IO.dll)
  mscorlib (in mscorlib.dll)

public:
virtual property Stream^ BaseStream {
	Stream^ get ();
}

Property Value

Type: System.IO::Stream
The underlying stream associated with the BinaryReader.

Caution noteCaution

Using the underlying stream while reading or while using the BinaryReader can cause data loss and corruption. For example, the same bytes might be read more than once, bytes might be skipped, or character reading might become unpredictable.

For a list of common I/O tasks, see Common I/O Tasks.

The following code example shows how to read and write Double data to memory by using the BinaryReader and BinaryWriter classes on top of the MemoryStream class. MemoryStream only reads and writes Byte data.

using namespace System;
using namespace System::IO;
int main()
{
   int i;
   const int arrayLength = 1000;

   // Create random data to write to the stream. 
   array<double>^dataArray = gcnew array<double>(arrayLength);
   Random^ randomGenerator = gcnew Random;
   for ( i = 0; i < arrayLength; i++ )
   {
      dataArray[ i ] = 100.1 * randomGenerator->NextDouble();

   }
   BinaryWriter^ binWriter = gcnew BinaryWriter( gcnew MemoryStream );
   try
   {

      // Write data to the stream.
      Console::WriteLine( "Writing data to the stream." );
      i = 0;
      for ( i = 0; i < arrayLength; i++ )
      {
         binWriter->Write( dataArray[ i ] );

      }

      // Create a reader using the stream from the writer.
      BinaryReader^ binReader = gcnew BinaryReader( binWriter->BaseStream );

      // Return to the beginning of the stream.
      binReader->BaseStream->Position = 0;
      try
      {

         // Read and verify the data.
         i = 0;
         Console::WriteLine( "Verifying the written data." );
         for ( i = 0; i < arrayLength; i++ )
         {
            if ( binReader->ReadDouble() != dataArray[ i ] )
            {
               Console::WriteLine( "Error writing data." );
               break;
            }

         }
         Console::WriteLine( "The data was written and verified." );
      }
      catch ( EndOfStreamException^ e ) 
      {
         Console::WriteLine( "Error writing data: {0}.", e->GetType()->Name );
      }

   }
   finally
   {
      binWriter->Close();
   }

}

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

XNA Framework

Supported in: 3.0, 2.0, 1.0

Portable Class Library

Supported in: Portable Class Library

Supported in: Windows Phone 8.1

Supported in: Windows Phone Silverlight 8.1

Supported in: Windows Phone Silverlight 8
Show:
© 2015 Microsoft