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PixelOffsetMode Enumeration

Specifies how pixels are offset during rendering.

[Visual Basic]
<Serializable>
Public Enum PixelOffsetMode
[C#]
[Serializable]
public enum PixelOffsetMode
[C++]
[Serializable]
__value public enum PixelOffsetMode
[JScript]
public
   Serializable
enum PixelOffsetMode

Remarks

By offsetting pixels during rendering, you can improve render quality at the cost of render speed.

Members

Member name Description
Default Specifies the default mode.
Half Specifies that pixels are offset by -.5 units, both horizontally and vertically, for high speed antialiasing.
HighQuality Specifies high quality, low speed rendering.
HighSpeed Specifies high speed, low quality rendering.
Invalid Specifies an invalid mode.
None Specifies no pixel offset.

Requirements

Namespace: System.Drawing.Drawing2D

Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

Assembly: System.Drawing (in System.Drawing.dll)

See Also

System.Drawing.Drawing2D Namespace

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