UserState Property
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ProgressChangedEventArgs.UserState Property

Gets a unique user state.

Namespace: System.ComponentModel
Assembly: System (in system.dll)

public Object UserState { get; }
/** @property */
public Object get_UserState ()

public function get UserState () : Object

Not applicable.

Property Value

A unique Object indicating the user state.

The following code example demonstrates the use of this member. In the example, an event handler reports on the occurrence of the PictureBox.LoadProgressChanged event. This report helps you to learn when the event occurs and can assist you in debugging. To report on multiple events or on events that occur frequently, consider replacing System.Windows.Forms.MessageBox.Show with System.Console.WriteLine or appending the message to a multiline TextBox.

To run the example code, paste it into a project that contains an instance of type PictureBox named PictureBox1. Then ensure that the event handler is associated with the PictureBox.LoadProgressChanged event.

private void PictureBox1_LoadProgressChanged(Object sender, ProgressChangedEventArgs e) {

System.Text.StringBuilder messageBoxCS = new System.Text.StringBuilder();
messageBoxCS.AppendFormat("{0} = {1}", "ProgressPercentage", e.ProgressPercentage );
messageBoxCS.AppendFormat("{0} = {1}", "UserState", e.UserState );
MessageBox.Show(messageBoxCS.ToString(), "LoadProgressChanged Event" );

Windows 98, Windows Server 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Framework

Supported in: 3.0, 2.0

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