The classes in this namespace can be divided into the following categories:
Serialization attributes that can be used to indicate the serializer to use for a specific type: DesignerSerializerAttribute, to indicate the serializer to use for a particular type; and RootDesignerSerializerAttribute, to indicate the base serializer to use for the root designer.
Classes that a designer can implement to customize serialization: IDesignerLoaderHost, for loading a designer document from a serialized state; and IDesignerLoaderService, for loading a designer document when external components and asynchronous loading are involved.
Interfaces that a designer can use to manage the serialization process: IDesignerSerializationManager, to register or retrieve custom serializers; IDesignerSerializationProvider, to make a serializer available to an IDesignerSerializationManager; and IDesignerSerializationService, which provides methods to invoke serialization and deserialization.
An interface that can be implemented to customize the loading process of a designer: DesignerLoader.
An interface that can be used to optimize the reloading of a designer: ICodeDomDesignerReload.
Other helper classes: INameCreationService, an interface for generating unique names for objects; ContextStack, a data structure useful for sharing serialization context information with serializers; and InstanceDescriptor, an object that can describe a serializable object.
|BasicDesignerLoader||Provides an implementation of the IDesignerLoaderService interface.|
|CodeDomComponentSerializationService||Serializes a set of components into a serialization store.|
|CodeDomDesignerLoader||Provides the base class for implementing a CodeDOM-based designer loader.|
|CodeDomLocalizationProvider||Provides CodeDOM resource serialization services. This class cannot be inherited.|
|CodeDomSerializer||Serializes an object graph to a series of CodeDOM statements. This class provides an abstract base class for a serializer.|
|CodeDomSerializerBase||Provides a base class for CodeDomSerializer classes.|
|CodeDomSerializerException||The exception that is thrown when line number information is available for a serialization error.|
|ComponentSerializationService||Provides the base class for serializing a set of components or serializable objects into a serialization store.|
|ContextStack||Provides a stack object that can be used by a serializer to make information available to nested serializers.|
|DefaultSerializationProviderAttribute||The DefaultSerializationProviderAttribute attribute is placed on a serializer to indicate the class to use as a default provider of that type of serializer.|
|DesignerLoader||Provides a basic designer loader interface that can be used to implement a custom designer loader.|
|DesignerSerializationManager||Provides an implementation of the IDesignerSerializationManager interface.|
|DesignerSerializerAttribute||Indicates a serializer for the serialization manager to use to serialize the values of the type this attribute is applied to. This class cannot be inherited.|
|ExpressionContext||Provides a means of passing context state among serializers. This class cannot be inherited.|
|InstanceDescriptor||Provides the information necessary to create an instance of an object. This class cannot be inherited.|
|MemberCodeDomSerializer||Provides the base class for serializing a reflection primitive within the object graph.|
|MemberRelationshipService||Provides the base class for relating one member to another.|
|ObjectStatementCollection||Holds a table of statements that is offered by the StatementContext. This class cannot be inherited.|
|ResolveNameEventArgs||Provides data for the ResolveName event.|
|RootContext||A CodeDomSerializer adds a root context to provide a definition of the root object. This class cannot be inherited|
|RootDesignerSerializerAttribute||Indicates the base serializer to use for a root designer object. This class cannot be inherited.|
|SerializationStore||Provides the base class for storing serialization data for the ComponentSerializationService.|
|SerializeAbsoluteContext||Specifies that serializers should handle default values. This class cannot be inherited.|
|StatementContext||Provides a location into which statements can be serialized. This class cannot be inherited.|
|TypeCodeDomSerializer||Serializes an object to a new type.|
|ICodeDomDesignerReload||Provides an interface that can be used to optimize the reloading of a designer.|
|IDesignerLoaderHost||Provides an interface that can extend a designer host to support loading from a serialized state.|
|IDesignerLoaderService||Provides an interface that can extend a designer loader to support asynchronous loading of external components.|
|IDesignerSerializationManager||Provides an interface that can manage design-time serialization.|
|IDesignerSerializationProvider||Provides an interface that enables access to a serializer.|
|IDesignerSerializationService||Provides an interface that can invoke serialization and deserialization.|
|INameCreationService||Provides a service that can generate unique names for objects.|
|MemberRelationship||Represents a single relationship between an object and a member.|
|ResolveNameEventHandler||Represents the method that handles the ResolveName event of a serialization manager.|