Creates a new Clock from this Timeline and specifies whether the new Clock is controllable. If this Timeline has children, a tree of clocks is created with this Timeline as the root.
public Clock CreateClock(
true if the root Clock returned should return a ClockController from its Controller property so that the Clock tree can be interactively controlled; otherwise, false.
A new Clock constructed from this Timeline. If this Timeline is a TimelineGroup that contains child timelines, a tree of Clock objects is created with a controllable Clock created from this Timeline as the root.
Although this Timeline may be the child of one or more TimelineGroup objects, this information is ignored: this method treats the current Timeline as a root Timeline.
CreateClock OverloadTimeline ClassSystem.Windows.Media.Animation Namespace