NetworkSession Events

Public EventGameEndedOccurs when the game moves from gameplay to the lobby.
Public EventGamerJoined Occurs when a new player joins a multiplayer session.
Public EventGamerLeftOccurs when a player leaves the multiplayer session.
Public EventGameStartedOccurs when the game moves from the lobby into actual gameplay.
Public EventHostChanged Occurs when the session host has changed.
Public EventSessionEndedOccurs when the multiplayer session ends.

Community Additions