MouseState Structure

MouseState Structure

Represents the state of a mouse input device, including mouse cursor position and buttons pressed.
Bb198097.note(en-US,XNAGameStudio.30).gifXbox 360 Specific Information
The state of any mouse button is always ButtonState.Released, and the current mouse position and scrollwheel value are always 0.
Bb198097.note(en-US,XNAGameStudio.30).gifXbox 360 Specific Information
The state of any mouse button is always ButtonState.Released and the current mouse position and scrollwheel values are always 0.

Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

[SerializableAttribute]
public struct MouseState

Xbox 360, Windows XP SP2, Windows Vista, Zune

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