KeyboardState Constructor

Initializes a new instance of the KeyboardState class.

Namespace: Microsoft.Xna.Framework.Input
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public KeyboardState (
         Keys[] keys


Array or parameter list of Keys to initialize as pressed.

Games normally use GetState to get the true keyboard state. This constructor is used to instead simulate keyboard input for passing within the game's own input subsystem.

Xbox 360, Windows XP SP2, Windows Vista, Zune