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GamePadState Methods

GamePadState Methods

Public MethodEqualsOverloaded. Returns a value that indicates whether the current instance is equal to a specified object.
Public MethodGetHashCodeGets the hash code for this instance.
Public MethodGetType (Inherited from Object.)
Public MethodIsButtonDownDetermines whether specified input device buttons are pressed in this GamePadState.
Public MethodIsButtonUpDetermines whether specified input device buttons are up (not pressed) in this GamePadState.
Public Method Staticop_EqualityDetermines whether two GamePadState instances are equal.
Public Method Staticop_InequalityDetermines whether two GamePadState instances are not equal.
Public MethodReferenceEquals (Inherited from Object.)
Public MethodToStringRetrieves a string representation of this object.

Protected MethodFinalize (Inherited from Object.)
Protected MethodMemberwiseClone (Inherited from Object.)

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