VertexShader Members
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VertexShader Members

The following tables list the members exposed by the VertexShader type.

Public MethodVertexShaderInitializes a new instance of the VertexShader class.

Public PropertyGraphicsDeviceGets the GraphicsDevice associated with this VertexShader.
Public PropertyIsDisposedGets a value that indicates whether the object is disposed.
Public PropertyNameGets the name of this vertex shader.
Public PropertyTagGets the resource tags for this vertex shader.

Public MethodDisposeOverloaded. Immediately releases the unmanaged resources used by this object.
Public MethodEquals (Inherited from Object.)
Public MethodGetHashCode (Inherited from Object.)
Public MethodGetShaderCodeGets the shader byte code.
Public MethodGetType (Inherited from Object.)
Public MethodReferenceEquals (Inherited from Object.)
Public MethodToStringRetrieves a string representation of this object.

Protected MethodFinalize Allows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object.
Protected MethodMemberwiseClone (Inherited from Object.)
Protected Methodraise_Disposing Raises the Disposing event when called from within a derived class.

Public EventDisposing Occurs when Dispose is called or when this object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime.

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