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TextureCreationParameters Structure

Bb199344.note(en-US,XNAGameStudio.10).gifNote
This structure is available only when developing for Windows.
Describes the parameters to use when initializing a new instance of a texture.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

[SerializableAttribute]
public struct TextureCreationParameters

Windows XP SP2, Windows Vista

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