Texture Members

The following tables list the members exposed by the Texture type.

Public PropertyGraphicsDevice (Inherited from GraphicsResource.)
Public PropertyIsDisposed (Inherited from GraphicsResource.)
Public PropertyLevelCountGets the number of texture levels in a multilevel texture.
Public PropertyLevelOfDetailGets or sets the most detailed level-of-detail for a managed texture.
Public PropertyName (Inherited from GraphicsResource.)
Public PropertyPriority (Inherited from GraphicsResource.)
Public PropertyResourceType (Inherited from GraphicsResource.)
Public PropertyTag (Inherited from GraphicsResource.)

Public MethodDisposeOverloaded. Immediately releases the unmanaged resources used by this object.
Public MethodEqualsOverloaded. Returns a value that indicates whether the current instance is equal to a specified object.
Public Method StaticFromFileOverloaded. Creates a texture resource from a file.
Public MethodGenerateMipMapsRequest generation of mipmap sublevels for a render target texture.
Public Method StaticGetCreationParametersOverloaded. Loads texture creation parameters from a file.
Public MethodGetHashCodeGets the hash code for this instance.
Public Method StaticGetTextureInformationOverloaded. Retrieves information about a given image file.
Public MethodGetType (Inherited from Object.)
Public Method Staticop_EqualityOverloaded. Determines whether the specified textures are equal.
Public Method Staticop_InequalityOverloaded. Determines whether the specified textures are not equal.
Public MethodReferenceEquals (Inherited from Object.)
Public MethodSaveSaves a texture to a file.
Public MethodToString (Inherited from Object.)

Protected MethodFinalize (Inherited from GraphicsResource.)
Protected MethodMemberwiseClone (Inherited from Object.)
Protected Methodraise_Disposing (Inherited from GraphicsResource.)

Public EventDisposing (Inherited from GraphicsResource.)