Was this page helpful?
Your feedback about this content is important. Let us know what you think.
Additional feedback?
1500 characters remaining
Export (0) Print
Expand All
Expand Minimize

GraphicsDeviceCapabilities.MaxVertexShaderConstants Property

Gets the number of vertex shader registers that are reserved for constants.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public int MaxVertexShaderConstants { get; }

Property Value

The number of vertex shader registers that are reserved for constants.

Xbox 360, Windows XP SP2, Windows Vista

Community Additions

ADD
Show:
© 2015 Microsoft