SetRenderTarget Method
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GraphicsDevice.SetRenderTarget Method

Sets a new color buffer for a GraphicsDevice.

NameDescription
GraphicsDevice.SetRenderTarget (Int32, RenderTarget2D)Sets a new render target for this GraphicsDevice.
GraphicsDevice.SetRenderTarget (Int32, RenderTargetCube, CubeMapFace) Sets a new render target for this GraphicsDevice.
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