GamerPresence.PresenceMode Property

Gets or sets the current presence mode for this gamer. You will see this status string when you view a friend through the Guide or on

Namespace: Microsoft.Xna.Framework.GamerServices
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public GamerPresenceMode PresenceMode { get; set; }

Property Value

The current presence mode for this gamer.

Dd282372.note(en-us,XNAGameStudio.31).gifZune Specific Information
Setting presence information is not supported on the Zune platform. On the Zune platform, setting presence information for a signed-in gamer will not change the presence information on Xbox LIVE.

Some of the presence mode options include a number that can be set using the PresenceValue property:


A game title will not be displayed in a player's presence information on the Xbox LIVE service until that game passes peer review. Once a game passes peer review, the presence information for a player shows three things: a confirmation the player is playing an Xbox LIVE Indie Game, the game's title, and the presence information set by SignedInGamer.Presence. For example:

        Xbox LIVE Indie Game
        My Game Title
        Fighting the Boss

While a game is in development, but before the game passes peer review, the presence information indicates the developer is using the XNA Creators Club, as shown:

        XNA Creators Club
        Fighting the Boss

Xbox 360, Windows XP SP2, Windows Vista, Zune

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