Microsoft.Xna.Framework.GamerServices Namespace

Contains classes that implement various services related to gamers. These services communicate directly with the gamer, the gamer's data, or otherwise reflect choices the gamer makes. Gamer services include input device and profile data APIs.

Public ClassFriendCollectionRepresents the complete friends list of a local gamer.
Public ClassFriendGamerProvides the presence information of a friend of the local gamer.
Public ClassGameDefaultsDescribes a gamer's preferred settings.
Public ClassGamer Abstract base class for types that represent game players (profiles that have an associated gamertag). The concrete types SignedInGamer and NetworkGamer derive from this.
Public ClassGamerCollectionRepresents a collection of gamers. This collection cannot be modified and is updated automatically during the call to Update.
Public ClassGamerPresenceProvides properties to set the rich presence state for a locally signed-in gamer profile.
Public ClassGamerPrivilegeExceptionThrown if a gamer services or multiplayer API is called without a valid, signed-in profile.
Public ClassGamerPrivilegesDescribes what operations a gamer is allowed to perform.
Public ClassGamerProfile Profile settings describing information about a gamer such as their motto, reputation, and gamer picture. This data is accessible for both locally signed in profiles and remote gamers that you are playing with in a multiplayer session.
Public ClassGamerServicesComponentWraps the functionality of the GamerServicesDispatcher.
Public ClassGamerServicesDispatcherImplements the Windows-specific portion of a GamerServicesDispatcher class.
Public ClassGamerServicesNotAvailableExceptionThrown if the gamer services system cannot be successfully initialized.
Public ClassGuideProvides access to the Guide user interface.
Public ClassGuideAlreadyVisibleExceptionThrown if an attmept is made to display a component of the Guide user interface when a Guide component is already displayed.
Public ClassSignedInEventArgsRepresents the arguments passed to a SignedIn event.
Public ClassSignedInGamerRepresents a gamer (a profile that has an associated gamertag) on the local system.
Public ClassSignedInGamerCollectionRepresents a collection of gamers on the local system.
Public ClassSignedOutEventArgsRepresents the arguments passed to a SignedOut event.

Public StructureGamerCollection.GamerCollectionEnumerator Provides the ability to iterate through the gamers in an GamerCollection.

Public EnumerationControllerSensitivityIndicates how sensitive this gamer prefers controller input to be.
Public EnumerationGameDifficultyIndicates how difficult this gamer likes things to be.
Public EnumerationGamerPresenceMode Settings defining the status string that will appear when you view a friend through the Xbox LIVE Guide or on This option is set using the PresenceMode property.
Public EnumerationGamerPrivilegeSettingDescribes the conditions in which a privilege is available.
Public EnumerationGamerZoneThis style of social gaming preferred by this Xbox Live member.
Public EnumerationMessageBoxIconDefines the different icons for a message box.
Public EnumerationNotificationPositionDetermines where notifications appear on the screen.
Public EnumerationRacingCameraAngleIndicates which camera angle this gamer prefers to use in racing games.


Games for Windows - LIVE is not available to finished games. This functionality is not included in the redistributable version of the XNA Framework, and a game that attempts to use these components without XNA Game Studio installed will result in a GamerServicesNotAvailableException.

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