SoundEffectInstance Members

The following tables list the members exposed by the SoundEffectInstance type.

Public PropertyIsDisposedGets a value that indicates whether the object is disposed.
Public PropertyIsLoopedGets a value that indicates whether looping is enabled for the SoundEffectInstance.
Public PropertyPanGets or sets the panning for the SoundEffectInstance.
Public PropertyPitchGets or sets the pitch adjustment for the SoundEffectInstance.
Public PropertyStateGets the current state (playing, paused, or stopped) of the SoundEffectInstance.
Public PropertyVolumeGets or sets the volume of the SoundEffectInstance.

Public MethodApply3DOverloaded. Applys 3D position to the sound.
Public MethodDisposeReleases the resources used by the Dispose.
Public MethodEquals (Inherited from Object.)
Public MethodGetHashCode (Inherited from Object.)
Public MethodGetType (Inherited from Object.)
Public MethodPausePauses a SoundEffectInstance.
Public MethodPlayPlays or resumes a SoundEffectInstance.
Public MethodReferenceEquals (Inherited from Object.)
Public MethodResumeResumes playback for a SoundEffectInstance.
Public MethodStopOverloaded. Stops playing a SoundEffectInstance.
Public MethodToString (Inherited from Object.)

Protected MethodFinalizeReleases unmanaged resources and performs other cleanup operations before the SoundEffectInstance is reclaimed by garbage collection.
Protected MethodMemberwiseClone (Inherited from Object.)

Community Additions