RenderStateManager.UseWBuffer Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Enables or disables w-buffering.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Property UseWBuffer As Boolean
    Get
    Set
'Usage
Dim instance As RenderStateManager
Dim value As Boolean

value = instance.UseWBuffer

instance.UseWBuffer = value
public bool UseWBuffer { get; set; }
public:
property bool UseWBuffer {
    bool get ();
    void set (bool value);
}
member UseWBuffer : bool with get, set

Property Value

Type: System.Boolean
true if w-buffering is enabled; otherwise, false.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

RenderStateManager Class

RenderStateManager Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace