This documentation is archived and is not being maintained.

RenderStateManager.UseWBuffer Property

Enables or disables w-buffering.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

public bool UseWBuffer { get; set; }
/** @property */
public boolean get_UseWBuffer ()

/** @property */
public void set_UseWBuffer (boolean value)

public function get UseWBuffer () : boolean

public function set UseWBuffer (value : boolean)

Property Value

true if w-buffering is enabled; otherwise, false.

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Compact Framework

Supported in: 2.0
Show: