This documentation is archived and is not being maintained.

Device.TextureState Property

Gets a state value for an assigned texture.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

public TextureStateManagerCollection TextureState { get; }
/** @property */
public TextureStateManagerCollection get_TextureState ()

public function get TextureState () : TextureStateManagerCollection

Property Value

Returns a TextureStateManagerCollection object that contains the texture states of device.

Exception typeCondition


The method call is invalid. For example, a parameter might contain an invalid value.

This method returns the last texture state that was set for the device, or the default device texture state.

  • Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see .

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Compact Framework

Supported in: 2.0