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CustomVertex.PositionColored Structure

Represents a custom vertex format structure that contains position and color information.

Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)

public struct PositionColored
public final class PositionColored extends ValueType
Not applicable.

The following example demonstrates how to use the custom vertex format structure. This example is taken from the Direct3D Mobile Matrices Sample.

private void OnCreateDevice(object sender, EventArgs e)
{
    Device dev = (Device)sender;
    // Create the vertex buffer.
    vertexBuffer = new VertexBuffer(typeof(CustomVertex.PositionColored), 3, dev, 0, CustomVertex.PositionColored.Format, Pool.Managed);
    vertexBuffer.Created += new System.EventHandler(this.OnCreateVertexBuffer);
    this.OnCreateVertexBuffer(vertexBuffer, null);
}

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone

The Microsoft .NET Framework 3.0 is supported on Windows Vista, Microsoft Windows XP SP2, and Windows Server 2003 SP1.

.NET Compact Framework

Supported in: 2.0
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