This enumeration has a FlagsAttribute attribute that allows a bitwise combination of its member values.Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in microsoft.windowsmobile.directx.dll)
|Stencil||Specifies a buffer that contains stencil data. Stencil data is commonly used to mask drawing to particular screen pixels.|
|Target||Specifies a rendering surface. For example, a 3-D renderer writes per-pixel scene data (such as color) to a render target.|
|ZBuffer||Specifies a buffer that stores a depth value for each pixel in a scene. Pixels with a small z-value overwrite pixels with a large z-value.|
Windows CE, Windows Mobile for Pocket PC, Windows Mobile for Smartphone
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.