Constructing and Drawing Paths
A path is a sequence of graphics primitives (lines, rectangles, curves, text, and the like) that can be manipulated and drawn as a single unit. A path can be divided into figures that are either open or closed. A figure can contain several primitives.
You can draw a path by calling themethod of the class, and you can fill a path by calling the method of the Graphics class.
In This Section
Shows how to use ato create figures.
Explains how to fill a GraphicsPath.
Shows how to flatten a GraphicsPath.
Describes this class and contains links to all of its members.