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CAnimationGroup::ApplyTransitions

Applies transitions to animation objects.

void ApplyTransitions();

Remarks

This method ASSERTS in debug mode if storyboard has not been created. It creates all transitions first, then adds "static" keyframes (keyframes that depend on offsets), adds transitions that do not depend on keyframes, adds keyframes depending on transitions and other keyframes, and at last adds transitions that depend on keyframes.

Requirements

Header: afxanimationcontroller.h

See Also

Reference

CAnimationGroup Class