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D3DMFVF_TEXCOORDFLOAT (Windows Embedded CE 6.0)

1/6/2010

This macro sets the numerical format of a specified texture coordinate set in a flexible vertex format (FVF) to be IEEE 32-bit floating point values.


#define D3DMFVF_TEXCOORDFLOAT(CoordIndex) (D3DMFVF_TEXCOORDFORMAT_FLOAT)

CoordIndex

An integer value identifying a texture coordinate set in an FVF.

Headerd3dmtypes.h
Windows Embedded CEWindows CE 5.0 and later

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