Modifying Emulation Settings for an SDK (Windows Embedded CE 6.0)

1/6/2010

To include support for the Emulator in an SDK, you must include the board support package (BSP) for the Device Emulator in your OS design.

To support the Device Emulator in an SDK, you must have built a run-time image for the Device Emulator. For more information, see Building a Run-Time Image.

To modify emulation settings for an SDK

  1. In the Solution Explorer, choose the SDK that you want to modify, and then from the context menu, choose Properties.

    The SDK Property Pages dialog box appears.

  2. Choose the Emulation page.

    For information, see SDK Tool Property Pages: Emulation.

  3. In the Configuration field, choose a configuration for the Device Emulator in the SDK.

    For information about the configurations that Platform Builder provides by default with an OS design, see Levels of Debugging Support.

  4. In the Memory (MB) field, type or select the amount of memory you want to allocate to the Device Emulator on the application developer's workstation.

  5. If you do not want to use an Device Emulator skin with the Device Emulator, choose Fixed screen resolution, and then specify a width, height, and color depth for the Device Emulator window.

    - or -

    Choose Emulator skins, choose Add, select a directory containing the Extensible Markup Language (.xml) file for the Device Emulator skin, and then choose OK.

  6. Choose OK to close the dialog box and save your changes.

See Also

Tasks

Building an SDK

Concepts

Emulator Support for an SDK
SDK Development

Other Resources