Jumping to a Run-Time Image on the Target Device (Windows Embedded CE 6.0)
After you create a run-time image, you can download it to a target device for debugging and testing. For more information, see Downloading a Run-Time Image.
After you have downloaded the run-time image to the target device and then disconnected from the target device, you can re-connect to the run-time image on the target device by jumping to the run-time image. Establishing a connection between your development workstation and the run-time image on the device is known as jumping to a run-time image.
Windows Embedded CE PC-based platforms (CEPCs) and standard development boards that do not have internal flash storage do not support the ability to jump to a run-time image.
|Before jumping to a run-time image, make sure that you have connected an Ethernet cable to the target device and development workstation by using a hub, and that you have completed the steps in Downloading a Run-Time Image.|