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Important This document may not represent best practices for current development, links to downloads and other resources may no longer be valid. Current recommended version can be found here.

How to: Use safe_cast and Boxing

Boxing in defined as a compiler-injected, user-defined conversion. Therefore, safe_cast can be used to box a value on the CLR heap.

The following sample shows boxing with simple and user defined value types. A safe_cast will box a value type variable that is on the native stack so it can be assigned to a variable on the garbage-collected heap.

// safe_cast_boxing.cpp
// compile with: /clr
using namespace System;

interface struct I {};

value struct V : public I { 
   int m_x;

   V(int i) : m_x(i) {}
};

int main() {
   // box a value type
   V v(100);
   I^ i = safe_cast<I^>(v);

   int x = 100;
   V^ refv = safe_cast<V^>(v);
   int^ refi = safe_cast<int^>(x);
}

The following sample shows that boxing has a higher priority over a user-defined conversion in a safe_cast operation:

// safe_cast_boxing_2.cpp
// compile with: /clr
static bool fRetval = true;

interface struct I {};
value struct V : public I {
   int x;

   V(int argx) {
      x = argx;
   }

   static operator I^(V v) {
      fRetval = false;
      I^ pi = v;
      return pi;
   }
};

ref struct R {
   R() {}
   R(V^ pv) {}
};

int main() {
   V v(10);
   I^ pv = safe_cast<I^>(v);   // boxing will occur, not UDC "operator I^"
}

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