Developing Cross-Platform Games

Describes how XNA Game Studio and the XNA Framework facilitate the development of games that work on several platforms.

This section discusses how you can use the features of the XNA Game Studio to develop cross-platform games.

In This Section

Creating Cross-Platform Games
Describes how Game Studio facilitates developing a game that will run on multiple platforms.
Cross-Platform Game Project Converter
Describes how XNA Game Studio 3.0 facilitates the process of converting a game for Windows, Xbox 360, or Zune to any of the other two game platforms.
Platform-Specific Content Projects
Describes how XNA Game Studio supports maintaining platform-specific game assets through the use of multiple content project folders within a game project.
Managing Cross-Platform Builds and Deployment
Describes how to build and deploy individual projects within a cross-platform solution.
Cross-Platform Conditional Compilation Symbols
Describes the conditional compilation variables available for maintaining common source code in XNA Game Studio cross-platform projects.
How To: Create a Cross-Platform Game Solution
Demonstrates how to create a cross-platform solution and manage game assets between platform projects.

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