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EventHandler<TEventArgs> Delegate

Represents the method that will handle an event.

Namespace:  System
Assembly:  mscorlib (in mscorlib.dll)

public delegate void EventHandler<TEventArgs>(
	Object sender,
	TEventArgs e
where TEventArgs : EventArgs

Type Parameters


The type of the event data generated by the event.


Type: System.Object

The source of the event.

Type: TEventArgs

An EventArgs that contains the event data.

The event model in the .NET Framework is based on having an event delegate that connects an event with its handler. To raise an event, two elements are needed:

  • A delegate that refers to a method that provides the response to the event.

  • A class that holds the event data.

The delegate is a type that defines a signature, that is, the return value type and parameter list types for a method. You can use the delegate type to declare a variable that can refer to any method with the same signature as the delegate.

The standard signature of an event handler delegate defines a method that does not return a value, whose first parameter is of type Object and refers to the instance that raises the event, and whose second parameter is derived from type EventArgs and holds the event data. If the event does not generate event data, the second parameter is simply an instance of EventArgs. Otherwise, the second parameter is a custom type derived from EventArgs and supplies any fields or properties needed to hold the event data.

EventHandler<TEventArgs> is a predefined delegate that represents an event handler method for an event, regardless of whether the event generates event data. If your event does not generate event data, substitute EventArgs for the generic type parameter; otherwise, supply your own custom event data type and substitute it for the generic type parameter.

The advantage of using EventHandler<TEventArgs> is that you do not need to code your own custom delegate if your event generates event data. Additionally, the .NET Framework needs only one implementation to support EventHandler<TEventArgs> regardless of the event data type you substitute for the generic type parameter.

To associate the event with the method that will handle the event, add an instance of the delegate to the event. The event handler is called whenever the event occurs, unless you remove the delegate.

For more information about event handler delegates, see Events and Delegates.

The following code example declares event data and a generic EventHandler<TEventArgs> delegate that uses the event data, and shows how the event is raised.

// This example demonstrates the EventHandler<T> delegate. 

using System;
using System.Collections.Generic;

public class MyEventArgs : EventArgs
    private string msg;

    public MyEventArgs( string messageData ) {
        msg = messageData;
    public string Message { 
        get { return msg; } 
        set { msg = value; }
public class HasEvent
// Declare an event of delegate type EventHandler of  
// MyEventArgs. 

    public event EventHandler<MyEventArgs> SampleEvent;

    public void DemoEvent(string val)
    // Copy to a temporary variable to be thread-safe.
        EventHandler<MyEventArgs> temp = SampleEvent;
        if (temp != null)
            temp(this, new MyEventArgs(val));
public class Sample
    public static void Main()
        HasEvent he = new HasEvent();
        he.SampleEvent += 
                   new EventHandler<MyEventArgs>(SampleEventHandler);
        he.DemoEvent("Hey there, Bruce!");
        he.DemoEvent("How are you today?");
        he.DemoEvent("I'm pretty good.");
        he.DemoEvent("Thanks for asking!");
    private static void SampleEventHandler(object src, MyEventArgs mea)
This example produces the following results:

Hey there, Bruce!
How are you today?
I'm pretty good.
Thanks for asking!


Windows 7, Windows Vista, Windows XP SP2, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP Starter Edition, Windows Server 2008 R2, Windows Server 2008, Windows Server 2003, Windows Server 2000 SP4, Windows Millennium Edition, Windows 98, Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC, Xbox 360, Zune

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

.NET Framework

Supported in: 3.5, 3.0, 2.0

.NET Compact Framework

Supported in: 3.5, 2.0

XNA Framework

Supported in: 3.0, 2.0, 1.0