Deploy a Run-Time Image (Windows Embedded Standard 2009)


When a run-time image is properly configured and built, it is ready to be deployed onto your target device. A variety of media types are supported, including CD-ROM, CompactFlash, or headless systems.

Based on the requirements of the target device, there are several deployment options to consider. Deploying on different media types can sometimes require additional components or configurations.

Bootable CD-ROM

Describes how to create a run-time image that can be used on a bootable CD-ROM.

Booting from USB Devices

Describes how to create a run-time image than can boot from USB flash media.


Describes how to create a run-time image to be deployed onto CompactFlash.


Describes the requirements and procedures for adding Compact PCI support to a run-time image.

Copying the Run-Time Image to Your Target Device

Describes copying the run-time image files and folders to your target device.

Diskless System

Provides an overview of diskless systems supported in Windows Embedded Standard.

First Boot Agent

Describes First Boot Agent (FBA). This is used to configure a run-time image while it is being deployed onto the device.

Headless System

Discusses systems without a keyboard, mouse, or monitor.

Mass Deployment

Describes the cloning process and how to make a run-time image that can be deployed onto mass systems.

Multiple-Boot System

Describes how to set up your target device for booting into different operating systems.

Remote Boot

Describes how to remotely boot your target device with Pre-Boot Execution Environment (PXE).

Run-Time Image Deployment Design Considerations

Describes the deployment process and considerations to make before you deploy a run-time image.

System Deployment Image

Describes the System Deployment Image (SDI) feature. You can use this to create a virtual disk drive.

Troubleshooting a Run-Time Image

Describes common problems with run-time images and possible solutions.

Volatile and Nonvolatile Storage Devices

Describes the different storage devices you can use with your run-time image.

Developer Reference

Describes the order and phases in the overall run-time image development process.

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