How To: Load Content
Demonstrates how you can load content and ensure that the content will be reloaded at the appropriate times.
|The methods used to load and unload resources have changed in XNA Game Studio 3.0. LoadGraphicsContent and UnloadGraphicsContent have become simply LoadContent and UnloadContent, and the Boolean parameters are no longer necessary. For backward compatibility, this version still includes LoadGraphicsContent and UnloadGraphicsContent.|
The Complete Sample
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