CodeInterface2.AddBase Method

Adds an item to the list of inherited objects.

Namespace:  EnvDTE80
Assembly:  EnvDTE80 (in EnvDTE80.dll)

Syntax

'Declaration
Function AddBase ( _
    Base As Object, _
    Position As Object _
) As CodeElement
CodeElement AddBase(
    Object Base,
    Object Position
)
CodeElement^ AddBase(
    Object^ Base, 
    Object^ Position
)
abstract AddBase : 
        Base:Object * 
        Position:Object -> CodeElement
function AddBase(
    Base : Object, 
    Position : Object
) : CodeElement

Parameters

  • Base
    Type: Object

    Required. The class from which to derive implementation.

  • Position
    Type: Object

    Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.

    If the value is a Long, then AddBase indicates the element after which to add the new element.

    Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.

Return Value

Type: EnvDTE.CodeElement
A CodeElement object.

Remarks

AddBase returns a CodeElement object rather than a CodeType to accommodate Visual C++.The Kind of the returned object is vsCMElementVCBase for the implementation of Visual C++.

Note

The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same. For more information, see the section Code Model Element Values Can Change in Discovering Code by Using the Code Model (Visual Basic).

.NET Framework Security

See Also

Reference

CodeInterface2 Interface

EnvDTE80 Namespace

Other Resources

How to: Compile and Run the Automation Object Model Code Examples

Discovering Code by Using the Code Model (Visual Basic)

Discovering Code by Using the Code Model (Visual C#)